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Axpress
Axpress
The general name of the project which is a continuous attempt at nurturing the relationship between information and human understanding with the goal of allowing us to more directly interact with our [collective/personal/developing] memory, understanding, ambitions and ideas. I examine the ways that this meaning emerges and build tools to encourage its growth. Axpress is the name of this set of evolving tools. subpages: * [[[TODO]]] * [[[Design]]] * [[[Results]]] * [[[Business]]] * [[[Desktop]]] * [[[Search]]] - How to search the axpress that is the information available (on my wiki or in some other structured form for example) * [[[Web]]] * [[[Possible Use Cases]]] * [[[Journal]]] * [[[Making Change]]] * [[[English]]] * [[[References]]] * [[[Explorer]]] * [[[Similar]]] --- ### Thoughts * syntax - if used for scripting how to express: if x then y ? * the triple syntax isn't flexible, but in a way, that is more like a low level language than the 'real' language ... * if is this: * if(\_condition, \_then, \_else) = \_out * example * a[music.artist\_name] = artist\_name * if 'The' in artist_name : * play random song by artist\_name * I think this may need to be built into the language. I don't think it is possible at the moment. * what does play command mean? * it will mean different things to different people ... this gets complicated ... let go; give it a try ... each user's experience will be different --- if x is true then y is true print y --- this could be evaluated by the compiler, or be the evaluator depending on what comes before it. in : "if x is true then y is true" x[is] = true out : y[is] = true This will work if we have possible paths, which aren't currently working.